AI Insights · Timothy · January 2022
Top 5 Paid Games on iOS in Germany Q4 2021
Explore the performance of the top 5 paid games on iOS in Germany during Q4 2021, with insights on downloads, revenue, and active users.
The fourth quarter of 2021 saw impressive performance metrics for the top 5 paid games on the iOS platform in Germany. Here’s a detailed look at how these games performed in terms of downloads, revenue, and active users.
Geometry Dash Lite experienced significant fluctuations in weekly downloads, starting at approximately 13.9K in late September and dipping to around 7.4K in early November. However, downloads surged towards the end of the quarter, peaking at about 22.3K in the last week of November. Weekly active users saw a steady rise, growing from 130.2K in late September to a high of 158.2K in the week of December 20.
Cut the Rope had a relatively stable performance. Weekly revenue varied between $188 and $338, with a notable peak at the end of December. Downloads showed a gradual increase, starting from around 5.1K in late September and reaching 9.2K by the last week of December. Active users also saw a rise, moving from 12.7K in late September to a peak of 19K in the final week of the quarter.
Solitaire maintained a consistent revenue stream throughout the quarter, with weekly revenue mostly hovering between $321 and $530. Weekly downloads were stable, with minor fluctuations, starting at about 1.6K in early October and ending at 1.7K in the last week of December. The game had a robust active user base, peaking at around 1.2M in early December but seeing a slight decline to 1.05M by the end of the quarter.
Minecraft showed strong revenue performance, with weekly revenue ranging from $34.8K to a peak of $62.8K in the week of December 20. Downloads consistently increased, starting at about 893 in late September and reaching 1.7K by the end of December. Active users remained stable, starting at 178.2K and peaking at 205.9K in the week of December 20.
Chess without ads saw a steady increase in weekly downloads, starting at around 1K in late September and rising to nearly 2K by the end of December. Active users also increased, starting at 7.1K and peaking at 8.2K in the final week of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.